| 02 SHOWCASE |

PatientsLikeMe

| 02 SHOWCASE |

PatientsLikeMe

Designed by

Designed by

Marc

Marc

& AI. © 2025

& AI. © 2025

I'm Marc

I'm Marc

. All rights reserved.

. All rights reserved.

| MISSION |

help patients heal together, get answers, and take charge of their health.

| MISSION |

help patients heal together, get answers, and take charge of their health.

| MISSION |

help patients heal together, get answers, and take charge of their health.

WHAT IS PATIENTSLIKEME (PLM)?

WHAT IS PATIENTSLIKEME (PLM)?

Two brothers founded PLM in 2004 as a direct response to their family’s experience with ALS. Their solution was an online, open, patient-facing community for patients with life-changing diseases. Eventually supporting a community of 700,000+ patients, which includes 2,900+ conditions, and collecting and organizing 40 M+ structured data points.

PROBLEMS TO SOLVE.

PROBLEMS TO SOLVE.

PatientLikeMe was in recovery mode following a failed $1B acquisition by iCx, a foreign company based in China. |A| A decision had to be made regarding the company's future. |B| The design and user research team was overburdened and discouraged. |C| There were disparate delivery teams and working models.

|A| The future of PLM.

Goals:

To raise capital or donate the organized data, ensuring the privacy of patients and their communities is a priority.

My role:

Head of Design and acting-Head of Marketing. Create pitch decks and use cases that illustrate the value of PLM. Participate in virtual and in-person pitches with potential investors.

Observations:

Lack of consistent company artifacts that told a concise and coherent story.

Solutions:

Organize "pitch" materials and a list of top organizations that share similar ethics and goals.

Results:
PatientsLikeMe was acquired by United Health Group, the research and innovation branch of United Health. The group was later acquired by Optum Ventures.

Artifacts:
Pitch decks, PR, and both patient and media communications.
View media sources.

|B| Design and User Research team.

Goals:

Evaluate existing team members and identify core skills and potential gaps. Understand the needs of PLM's research activities.

My role:

Head of Design and acting-Head of Marketing.

Observations:

|A| Designers were working in isolation without the necessary support structures and team validation. |B| Patient research was happening in every organization within the company, with no cross-organization alignment and minimal sharing. |C| The majority of data collected from patients was anecdotal, and very little measurable data and insights.

Solutions:

|A| Restructure the design team into a 'Hub and Spoke' operating model. This allowed individuals to remain embedded within delivery teams but to rely heavily on the hub for support and ideation. |B-C| Create a Patient Insights Organization (PIO) led by a council. The council was company-wide, consisting of team leads from science research, user research, customer service, voice of the patients, and product data & analysis.

Results:
|A| The design team would self-organize design reviews and collaboratively support one another. A design system started to take shape. |B| The PIO team created research templates and a shared research schedule that provided visibility into departmental research needs, which in turn enabled cross-departmental collaboration when defining a study and communicating their findings. |D| There was an immediate decrease in siloed research, which resulted in less redundancy, cross-functional shared goals, and a streamlined process.

Artifacts:
Research templates, readout templates, shared research calendar, and research training material.

Solution reference |B|

Research: Patient Insights Organization.

Tool: Multi-departmental co-research planning (left) and research templates and methods (right).

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Solution reference |B|

Research: Patient Insights Organization.

Tool: Multi-departmental co-research planning (left) and research templates and methods (right).

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|C| Design artifacts & working model.

Goals:

Observe each team and designer more closely to better understand their current processes and expectations from design.

My role:

Head of Design and acting-Head of Marketing, and hands-on product designer.

Observations:

Each team deployed a customized development process, which made sense; however, each team had unique expectations from design team members and their role within the teams.

Solutions:

|A| Collaborate with leads to implement two design working models: one focused on product and delivery, and the other centered on ideation and design. |B| Set partner expectations that designers within teams would support delivery, but would also rely on the larger design team for support.

Results:
By setting clear expectations on the measure for success, team members became more comfortable in the roles supporting non-design partners. Teams had a shared set of expectations across projects, regardless of their goals.

Artifacts:
UCD design artifact including: patient journeys (storyboards and more), models, maps, archetypes, user flows, wireframes, screen comps, and prototypes.

Solution reference |A|

Experience design: Realizing our vision.

Storyboard: Patient experience.

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Solution reference |A|

Experience design: Realizing our vision.

Storyboard: Patient experience.

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Solution reference |B|

Experience design: Getting smart to define a vision.

Mapping: Data map of the existing site structure (left), presented on its side, along with the customer rubric (right).

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Solution reference |B|

Experience design: Getting smart to define a vision.

Mapping: Data map of the existing site structure (left), presented on its side, along with the customer rubric (right).

1/4

Solution reference |B|

Experience design: Making something for people to use.

Mapping: Mapping the organizing structure (left), navigation model (middle), and charting ideal user flows (right).

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Solution reference |B|

Experience design: Making something for people to use.

Mapping: Mapping the organizing structure (left), navigation model (middle), and charting ideal user flows (right).

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Solution reference |B|

Experience design: Mobile application.

Health in your pocket: The mobile experience brings all your health data to you and follows you wherever you go..

1/5

Solution reference |B|

Experience design: Mobile application.

Health in your pocket: The mobile experience brings all your health data to you and follows you wherever you go..

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DISCLAIMER:
© 2025 PatientsLikeMe™ Inc. You may not use, reproduce, duplicate, copy, sell, resell, or exploit any portion of the content, Service, use of the Service, or access to the Service or any content on the website through which the Service is provided, without express written permission by PatientsLikeMe™ Inc., an Optum Ventures company.

DISCLAIMER:
© 2025 PatientsLikeMe™ Inc. You may not use, reproduce, duplicate, copy, sell, resell, or exploit any portion of the content, Service, use of the Service, or access to the Service or any content on the website through which the Service is provided, without express written permission by PatientsLikeMe™ Inc., an Optum Ventures company.

Designed by

Marc

& AI. © 2025

I'm Marc

. All rights reserved.

Designed by

Marc

& AI. © 2025

I'm Marc

. All rights reserved.

Designed by

Marc

& AI. © 2025

I'm Marc

. All rights reserved.